Dirty Deeds #1 OVERVIEW
For the crew of the Dirty Deeds, being wanted in half the universe is another day—until a rogue wormhole spits three Whomin astronauts straight into their path. Lost, scared, and miles from anything familiar, the Whomins offer the crew something rare: a chance to take them home and lay low.
Returning the Whomins home sounds simple, but the star-rings that once connected distant civilizations are unstable, guarded, monetized, or willing to fling you anywhere. To even reach the first gateway, the crew must sneak by the Red Sun Federation, avoid bounty hunters, crash a wedding, and outrun their own bad luck.
Strap in—because aboard the Dirty Deeds, chaos is free of charge.